Articles by Robert

I’m a Game Master at heart, I love running games much more than playing them. I get silly ideas all the time, below are the ones I find interesting enough that I have given them thought. I alphabetized the list, mostly so I could have a method of organization that…

Planescape has had a lasting legacy in D&D. Tiefling, a race that now appears in the Player’s Handbook, got its start in Planescape.  There were quite a few other Planar races in that first box and in later expansions, and my personal favorite was the Bariaur. It always stuck with…

The Crown of the Forge is a tall dormant volcano, and it is easily seen all throughout the Forge Lands. The peak of this mountain is high and always covered in a thick layer of snow year-round. Sages don’t know why this is the case, since the Forge Lands’ climate…

The Neanderthal article was really fun to read (Do You Want to Know More?). Especially when Trevor told me that out there in genre fiction, Psychic Neanderthals are a thing.  It was fun googling Psychic Neanderthal and seeing what popped back up. For this weeks short I decided to once again dip…

If you like the idea of the Order of the Frozen Skull but find they don’t have a place for your players, here is a monster you can use instead. This is basically an alteration of the Assassin found in the Monster Manual but with some of the abilities of the…

The Order of the Frozen Skull is a Rogue archetype with optional corresponding lore. It is an order of Assassins that uses strange semi-necromantic cold-based magic and worship death. Players can find themselves having divided loyalties between the adventuring party and this death cult. Or perhaps they stole the secrets…

One concept that video-games do well Phased Boss fights, where the encounter has a several stages that players work through to defeat the boss.  The DMG goes into this a little bit in the multipart encounter section, talking about monsters that fight in waves.  This is different as it can…