Robert

Sailors know full well the dangers of the sea: monsters, accidents, illness, and other misfortunes are an ever-present plague. But sometimes the worst danger that befall sailors (and other people who live and work near the sea) doesn’t strike from the ocean depths. Instead it strikes while on land, when…

A long, long time ago, I worked for a small game store during college. It was a golden time for RPGs, and the Internet-hype-machine didn’t quite exist, so sometimes product releases just snuck up on you. Because of this, I vividly remember the day the original 7th Sea RPG showed…

Investigation is an aspect that always seems to be baked into horror. Modern investigation procedural TV shows tend to have an element of the horrific, whether in the depiction of bodies, or in the gruesome clues which helps them track and find killers. Even in Curse of Strahd, the setting…

There are 5 Mondays this month, so this week Robert and Trevor combine their powers and bring you a pair of magic items based on the theme of the month! Robert brings you a pair of cloaks inspired by a classic Scooby villain that would be perfect to give a…

There is a long history of adventuring groups that have an animal sidekick of one form or another, from the Mabari Hound and Dogmeat in your favorite video games, the Dire Wolves in Game of Thrones, to the members of Mysteries Incorporated. The genre is full of characters who have…

In a world where D&D exists, one of the questions I often find myself asking when I read fantasy RPG systems is this: Why am I playing this when I could be playing D&D? It’s a simple question, and not every game system has a satisfactory answer. Fantasy Age, however,…