January’s Theme is the Outer Planes

One of our earliest suggestions for future themes of the month was Planescape (Hi Adrian). We were talking it over, and it’s pretty clear Wizards is going to get us back to Sigil sooner or later. But the Outer Planes are infinite, and weird. So there is plenty of room…

The Neanderthal article was really fun to read (Do You Want to Know More?). Especially when Trevor told me that out there in genre fiction, Psychic Neanderthals are a thing.  It was fun googling Psychic Neanderthal and seeing what popped back up. For this weeks short I decided to once again dip…

While closely related to modern humans, Neanderthals were a distinct subspecies, larger and stronger than humans of the time due to being adapted to higher latitudes. While initially  assumed to be less intelligent than homo sapiens, recent evidence shows that they were our likely our equals, and had the same…

If you like the idea of the Order of the Frozen Skull but find they don’t have a place for your players, here is a monster you can use instead. This is basically an alteration of the Assassin found in the Monster Manual but with some of the abilities of the…

The Order of the Frozen Skull is a Rogue archetype with optional corresponding lore. It is an order of Assassins that uses strange semi-necromantic cold-based magic and worship death. Players can find themselves having divided loyalties between the adventuring party and this death cult. Or perhaps they stole the secrets…

Hey everybody, guest writer Sam here. I had an idea for a class and was discussing it with Trevor & Robert and they invited me to create it and share it. I was introduced to the genre of fantasy through Final Fantasy but more specifically Final Fantasy 6. Not long…

The weather here at Forgot My Dice HQ in Texas seemingly turns on a dime.  At the beginning of October it was still in the 90s.  In the span of the last few weeks we have had rain, and a quick cooling.  Now we are lucky if we make it…

One concept that video-games do well Phased Boss fights, where the encounter has a several stages that players work through to defeat the boss.  The DMG goes into this a little bit in the multipart encounter section, talking about monsters that fight in waves.  This is different as it can…