The celebration of various occasions is a tradition as old as recorded history, and is an important part of the fabric of any society. Holidays are times when regardless of their differences, tradition unites a community and reminds them of the bonds of family and friendship. Not all holidays are…
D&D 5th Edition
While closely related to modern humans, Neanderthals were a distinct subspecies, larger and stronger than humans of the time due to being adapted to higher latitudes. While initially assumed to be less intelligent than homo sapiens, recent evidence shows that they were our likely our equals, and had the same…
If you like the idea of the Order of the Frozen Skull but find they don’t have a place for your players, here is a monster you can use instead. This is basically an alteration of the Assassin found in the Monster Manual but with some of the abilities of the…
The Order of the Frozen Skull is a Rogue archetype with optional corresponding lore. It is an order of Assassins that uses strange semi-necromantic cold-based magic and worship death. Players can find themselves having divided loyalties between the adventuring party and this death cult. Or perhaps they stole the secrets…
We are back with Part 2 of our new Ranger Archetype the Monster Tinker! Make sure you check out Part 1 if you haven’t already. Here we present the remaining Monster Types and Gadget ideas for all of them! Dragons Pseudodragon’s Sting – Spell Slot: 1st level – Casting Time: 1…
Hey everybody, guest writer Sam here. I had an idea for a class and was discussing it with Trevor & Robert and they invited me to create it and share it. I was introduced to the genre of fantasy through Final Fantasy but more specifically Final Fantasy 6. Not long…
One concept that video-games do well Phased Boss fights, where the encounter has a several stages that players work through to defeat the boss. The DMG goes into this a little bit in the multipart encounter section, talking about monsters that fight in waves. This is different as it can…
In D&D, in-combat healing is often a tricky proposition, burning valuable actions on the part of a spellcaster. This can sometimes lead to a player feeling like they are nothing but a healing dispensary for the rest of the party. This can be fine for some people, but other players…
Welcome to our first short article, or “Shorts” as I affectionately call them. These articles are shorter follow ups to previous articles. They could take the form of anything, an extra spell, a feat, or maybe a conversion to a different rule set. After publishing the White Mage article (Do…
One of the most influential games from my childhood was the original Final Fantasy. Before I was a reader, I was a Nintendo kid, and the original Final Fantasy was my introduction to fantasy in general. Eventually, after reading Lord of the Rings, I found my way to Dungeons and…