Articles by Robert

If you like the idea of the Order of the Frozen Skull but find they don’t have a place for your players, here is a monster you can use instead. This is basically an alteration of the Assassin found in the Monster Manual but with some of the abilities of the…

The Order of the Frozen Skull is a Rogue archetype with optional corresponding lore. It is an order of Assassins that uses strange semi-necromantic cold-based magic and worship death. Players can find themselves having divided loyalties between the adventuring party and this death cult. Or perhaps they stole the secrets…

One concept that video-games do well Phased Boss fights, where the encounter has a several stages that players work through to defeat the boss.  The DMG goes into this a little bit in the multipart encounter section, talking about monsters that fight in waves.  This is different as it can…

Shorts, what are those?  Just my affectionate nickname for occasional short articles, that are follow ups to our big Monday posts.  We use them to convert things to new systems, add a feat, a spell, or whatever comes to mind. The Fantasy AGE system is a great new RPG system,…

Welcome to our first short article, or “Shorts” as I affectionately call them.  These articles are shorter follow ups to previous articles.  They could take the form of anything, an extra spell, a feat, or maybe a conversion to a different rule set. After publishing the White Mage article (Do…

Here at Forgot My Dice HQ we have two games going, on a every other week schedule.  The first is a very long running 5th Edition conversion of the Shackled City Adventure Path.  The second is The Strange by Monte Cook Games.  But we want to know what our readers are…